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Space opera rpg pdf
Space opera rpg pdf







space opera rpg pdf

I'm very cool with psychic powers, as that feels more 'sciency.' I want the focus to be on the characters, their ship and the enemies they make along the way, and would prefer to keep the supernatural to a minimum, since that was the focus of my last campaign. Space dragons, space orcs, space giants, etc all just feel like D&D with a little hard vacuum rubbed on it. I do not want magic spells, so it looks like Starfinder is right out. I want my players to get attached to a ship, be able to customize the bejeezus out of it, take on jobs/directives for episodic fun, and generally cruise around and explore the weird parts of a galaxy. I've personally been loving Stargate SG-1 lately, but it takes a back seat to Farscape, as well as Star Treks TNG and DS9.

space opera rpg pdf

The new star wars game from Fantasy Flight looks interesting, but complicated, but has the advantage of being set in an environment that all my players know and love. I played the Firefly RPG and it didn't do it for me. My favorite space system used to be West End Games' D6 Star Wars. What Space Opera-compatible RPG systems do you recommend? I'm looking for something more along the lines of Starships and Psychics. Our second DM is running a D&D mercenary campaign, so we'll still get to play good ol' swords & sorcery. I just wrapped up an 8-year standard-issue fantasy campaign, and I'm looking to give my players something new and fun.









Space opera rpg pdf